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(BaseAI) - TransferItem : Item, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable

(static) bool IsInCombat( BaseCreature creature )
(ctor) TransferItem( BaseCreature creature )
(ctor) TransferItem( Serial serial )
virtual bool AllowSecureTrade( Mobile from, Mobile to, Mobile newOwner, bool accepted )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
virtual void OnSecureTrade( Mobile from, Mobile to, Mobile newOwner, bool accepted )
virtual void Serialize( GenericWriter writer )