Back to Server.Items
Bone :
Item
,
IEntity
,
IPoint3D
,
IPoint2D
, IComparable, IComparable`1,
IHued
, IComparable`1,
ISerializable
,
ICommodity
(
ctor
) Bone()
(
ctor
) Bone(
int
amount )
(
ctor
) Bone(
Serial
serial )
string
Server.Items.ICommodity.Description(
get
; )
virtual
void
Deserialize(
GenericReader
reader )
virtual
void
Serialize(
GenericWriter
writer )