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SummonedFireElemental :
BaseCreature
,
IEntity
,
IPoint3D
,
IPoint2D
, IComparable, IComparable`1,
IHued
, IComparable`1,
ISerializable
,
IHonorTarget
(
ctor
) SummonedFireElemental()
(
ctor
) SummonedFireElemental(
Serial
serial )
double
DispelDifficulty(
get
; )
double
DispelFocus(
get
; )
virtual
void
Deserialize(
GenericReader
reader )
virtual
void
Serialize(
GenericWriter
writer )