Back to Server.Mobiles

Snake : BaseCreature, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable, IHonorTarget

(ctor) Snake()
(ctor) Snake( Serial serial )
bool DeathAdderCharmable( get; )
FoodType FavoriteFood( get; )
Poison HitPoison( get; )
int Meat( get; )
Poison PoisonImmune( get; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )