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Ninja : BaseCreature, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable, IHonorTarget

(ctor) Ninja()
(ctor) Ninja( Serial serial )
bool CanTeach( get; )
bool ClickTitle( get; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )