Back to Server.Mobiles

Messenger : BaseEscortable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable`1, IHued, IComparable`1, ISerializable, IHonorTarget

(static) int GetRandomHue()
(ctor) Messenger()
(ctor) Messenger( Serial serial )
bool CanTeach( get; )
bool ClickTitle( get; )
virtual void Deserialize( GenericReader reader )
virtual void InitOutfit()
virtual void Serialize( GenericWriter writer )