Back to Server.Mobiles
FrostTroll :
BaseCreature
,
IEntity
,
IPoint3D
,
IPoint2D
, IComparable, IComparable`1,
IHued
, IComparable`1,
ISerializable
,
IHonorTarget
(
ctor
) FrostTroll()
(
ctor
) FrostTroll(
Serial
serial )
int
Meat(
get
; )
int
TreasureMapLevel(
get
; )
virtual
void
Deserialize(
GenericReader
reader )
virtual
void
GenerateLoot()
virtual
void
Serialize(
GenericWriter
writer )