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ŸÀÓµô·¹À̸¦ ¼öÁ¤ÇϽøéµË´Ï´Ù. Á¦ ¸ñ : Âü°í»çÇ×ÀÔ´Ï´Ù. ¾ÆÀ̵ð: l10v2 - 2004-02-05 ¸ñ 7:47 am ¿ä±â¸ÇÀ§¿¡ ½ºÅ³ÃÖ´ë°©¼³Á¤¶õ¿¡¼¿© 52000ÀÏÄɵǾîÀÖÁÒ? °æÇèÀä 2000ÁàºÃ½À´Ï´Ù 200¿¡¼ ¸ØÃß´õ±º¿© Áï 52000Àº 5200À̵Ǵ°ÅÁÒ. Á¤¼·°°Àº°æ¿ì 700±âÁØÀÌ´Ï 7000À̵ǰÙÁÒ Æ²¸°°æ¿ì »èÁ¦Ã³¸®ÇØÁÖ¼¼¿ä Á¦ ¸ñ : À§ÀÇ ½ºÅÈ Á¦ÇÑ ¼³Á¤¿¡¼ ¾ÆÀ̵ð: fineivy - 2004-05-21 ±Ý 4:50 pm if ( from.StrLock == StatLockType.Up && (info.StrGain / 33.3) + StatGainBonus > Utility.RandomDouble() ) ¶ó´Â ¼öÁ¤µÈ ¹®ÀåÀÌ if ( (from.StrLock == StatLockType.Up) && ((info.StrGain / 33.3) + StatGainBonus) > Utility.RandomDouble() ) À» ÀǹÌÇÏ´Â °Í ¸ÂÁÒ? ¾à°£ ¾Ö¸Å¸ðÈ£ÇÑ ¼ö½ÄÀ̶ó¼¿ä ^^;; Á¦ ¸ñ : ½ºÅ³ÃÑÇÕÀº º¯°æµÆÁö¸¸... ¾ÆÀ̵ð: shinken - 2004-06-18 ±Ý 6:44 am ½ºÅ³ÃÑÇÕÀº º¯°æÀÌ µÇÁö¸¸ º¯°æµÈ ½ºÅ³ ÃÑÇÕÀ» ³Ñ¾î¼... ¿¹¸¦ µé¾î ¼³Á¤µÈ ½ºÅ³ÃÑÇÕÀÌ 1000À̶ó¸é ÀÏ´Ü ½ºÅ³ÃÑÇÕÀÌ 1000ÀÌ µÈÈÄ¿¡ NPC¿¡°Ô ¹è¿ì·Á°í Çϸé 700 ÀÌ»óÀÌ¶ó¼ ¹è¿ï¼ö ¾ø´Ù´Â ¸Þ¼¼Áö°¡ ¶å´Ï´Ù. Àú ¸Þ¼¼Áö¸¦ º¯°æÇÒ ¼ö ÀÖ´Â ¹æ¹ýÀÌ ¾øÀ»±î¿ä?? 1000ÀÌ ³Ñ¾î¼ ¸ø ¹è¿î´Ù...ÀÌ·± °É·Î... ¹Ù²Ù°í ½Í½À´Ï´Ù. Á¦ ¸ñ : Àà ¿Ö ¾Ï¸¸Çصµ ¾ÈµÇ´Â°ÍÀΰ¡ ¤Ð.¤Ð ¾ÆÀ̵ð: kaiser - 2004-10-17 ÀÏ 9:46 am º¹»çÇØ¼ ÇØµµ ¾ÈµÇ³×¿µ ¤¾..;; if ( skill.Lock == SkillLock.Up ) { SkillInfo info = skill.Info; double StatGainBonus = .10; //Extra chance to gain in stats. Left at 0 would be default runuo gains. if( from.StrLock == StatLockType.Up && ((info.StrGain / 33.3) + StatGainBonus) > Utility.RandomDouble() ) { if( info.StrGain != 0 ) GainStat( from, Stat.Str ); } else if( from.DexLock == StatLockType.Up && ((info.DexGain / 33.3) + StatGainBonus) > Utility.RandomDouble() ) { if( info.DexGain != 0 ) GainStat( from, Stat.Dex ); } else if( from.IntLock == StatLockType.Up && ((info.IntGain / 33.3) + StatGainBonus) > Utility.RandomDouble() ) { if( info.IntGain != 0 ) GainStat( from, Stat.Int ); } //following line used to show chance to gain stats ingame //from.SendMessage( "Str: {0} Dex: {1} Int: {2}",((info.StrGain / 33.3) + StatGainBonus),((info.DexGain / 33.3) + StatGainBonus), ((info.IntGain / 33.3) + StatGainBonus) ); } ¹¹°¡ À߸øµÈ°É±î¿ä? if(( from.StrLock == StatLockType.Up) && ((info.StrGain / 33.3) + StatGainBonus) > Utility.RandomDouble() ) ¿ä·¸°Ô ÇØµµ ¾ÈµÇ³×¿©..;; ºÎʵ右´Ï´ç ¤Ð.¤Ð Á¦ ¸ñ : ÀÌÄÚµå... ¾ÆÀ̵ð: c1dong8 - 2005-01-17 ¿ù 5:37 pm ±âÁ¸Äɸ¯ÇÑÅ×´Â ¾È¸ÔÈ÷´Â°É·Î ¾Ë°í ÀÖ½À´Ï´Ù.(³À̵µ´Â Á¦¿Ü) ±âÁ¸Äɸ¯µéÀÇ Á¦ÇÑÀº Á÷Á¢ [porps·Î º¯°æÇØÁÖ¼Å¾ß ÇÔ´Ï´Ù. Á¦ ¸ñ : ¿À¿À.... ¾ÆÀ̵ð: kjss10 - 2005-01-18 È 4:37 pm ¾î¶»°Ô µü µÎ´ÞÈÄ¿¡ ´äº¯ÀÌ...-_-;;;; Á¦ ¸ñ : µÎ´ÞÀÌ ¾Æ´Ï¶ó ¾ÆÀ̵ð: chltjs2000 - 2005-01-18 È 5:16 pm µü ¼¼´Þ¸¸¿¡ ´äº¯ÀÌÁÒ -_-¤»¤» Powered by © 2002 RunUo(·±À¯¿À)¿¡ °üÇÑ Çѱ¹ Æ÷·³ »çÀÌÆ®
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